Unity announced new AI innovations and platforms at its annual conference Unite. Early access to Unity Muse, a set of AI-powered features that simplify content creation, as well as the release of Unity’s next major release Unity 6 (formerly 2023LTS) in 2024, projects and pipelines from different developers. Unity Cloud is a platform of connected products and services that help organizations organize content across the globe.
Earlier this year, Unity announced the launch of closed beta versions of its AI-powered platforms Unity Muse and Unity Sentis. Unity Muse launches in early access and offers a suite of features aimed at simplifying content creation.
・At Muse Chat, you can get the latest information about Unity, Unity resources, and get practical code.
・Muse Sprite allows you to create 2D sprites and multiple variations.
・Muse Textures can generate high-quality 2D and 3D compatible textures.
Sprites and Textures are powered by custom-built deep learning models trained using only Unity-owned or licensed data and images. As a result, the dataset does not include people, logos, or recognizable art styles.
Unity Muse is available as a standalone product for $30 per month.
Subscribers can enjoy upcoming pre-release features such as Muse Animate, which allows developers to animate characters without code, Muse Behavior, which allows developers to configure character interactions, and Muse Sketch, a 3D canvas for rapid prototyping and team collaboration. You also have priority access.
While Unity Muse streamlines developer workflows, Unity Sentis allows developers to bring complex AI data models into the Unity runtime and use AI models to handle complex tasks and create new functionality in games. Make it. Unity Sentis (currently in open beta) is scheduled to be generally available with Unity 6 in 2024.
Unity 6 is Unity’s next major software release due in 2024. Unity 6 delivers significant performance improvements for developers, including high-quality visuals, faster multiplayer game creation and scaling, enhanced AI support, next-generation mobile features, and support for innovative VR devices. The aim is to provide the ability to push the boundaries of what is possible.
Additionally, Unity announced Unity Cloud, a new suite of connected tools that supports developer collaboration, organizes content across different projects and pipelines, and brings order to complex development lifecycles.
Unity Cloud, currently in early access, offers new features for collaboration, asset management, and team management. Integration with Asset Manager, Version Control, and Unity Editor (or other engines) facilitates workflow of content across teams and throughout the development lifecycle. Unity Personal, Pro, Enterprise, and Industry subscribers will have access to Unity Cloud.
Earlier this year, Unity announced support for the Apple Vision Pro platform at Apple’s Worldwide Developers Conference (WWDC) with the introduction of PolySpatial. Additionally, during the closed beta period, developers from 145 countries participated and provided feedback.
Starting today, Unity is opening up the visionOS beta program, including access to Unity PolySpatial, to all Unity Pro, Enterprise, and Industry subscribers*. The program enables users to use Unity’s editor and runtime to build apps to create a new generation of spatial experiences for Apple Vision Pro. Please check http://unity.com/spatial for more information.
*Only in participating countries where PolySpatial is available
■Marc Whitten, President of Unity Create
“We’re here to help developers make great games and succeed. Our efforts are based on feedback from developers. We’re here to help developers create great games and succeed. In Unity 6, that means focusing on performance and workflow improvements. It means providing the tools. We want to be a true partner for creators’ needs at every stage of the game development lifecycle.”